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Introduction to Virtual Reality 170 pages - paperback Springer-Verlag UK - (isbn 1-85233-739-7) Mar. 2004 |
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| Price: |
52,11 EUR
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| Author(s): |
Vince, John (University of Bournemouth)
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| Description: |
During
the last decade the word virtual became one of the most exposed words
in the English language. Today we have virtual universities, virtual
offices, virtual pets, virtual actors, virtual museums, virtual doctors
- and all because of virtual reality. So what is virtual reality?
Essentially, virtual reality is about the navigation and manipulation
of 3D computer-generated environments. A VR user is able to navigate by
walking, running or even flying through a virtual environment and
explore viewpoints that would be impossible in the real world. But the
real benefit of VR is the ability to touch, animate, pickup and
reposition virtual objects and create totally new configurations. Key
topics: The origins of VR How VR works How VR is being used The field
of Virtual Reality is moving very quickly and increasing numbers of
people need to know more about this exciting subject. Introduction to
Virtual Reality explains what VR is about, without going into the
underlying mathematical techniques, but at the same time providing a
solid understanding and foundation of the techniques and applications
involved.
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| Contents List: |
What
is Virtual Reality?- The Benefits of Virtual Reality * 3D Computer
Graphics * Human Factors * VR Hardware * VR Software * VR Applications
* VR Maths * Conclusion.
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| Illustrations etc.: |
8 colour illustrations
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| Weight: | 340 g | |||||||
| Dimensions: | 240 | |||||||
| Publisher: | Springer-Verlag London Ltd | |||||||
| Springer-Verlag | ||||||||